About · XIAO AN

XIAO AN
3D Geospatial Engineer

Turning the real world into computable, renderable 3D maps. Focused on 3D rendering, GIS geometry and HD map data production. Currently a Senior Map Engineer at Amap.

3D RenderingGIS GeometryHD MapData Production

I'm XIAO AN, a 3D geospatial engineer. I focus on rendering engines, GIS geometry, 3D modeling and HD map data production.

I like thinking about rendering, geometry and data production as one system: how data is organized, how geometry is computed, and how it finally renders and responds.

This site is where I document engineering practice, keep technical notes and publish a few spatial utilities.

01 · Capabilities

Problems I care about

I do not aim to do everything. I care about connecting data, algorithms, rendering and delivery into one working system.

01

3D Rendering

WebGL / GLSL / C++ / OpenGL: materials, lighting, post-processing, particles and large-scene performance.

02

GIS Geometry

Spatial analysis, geometry editing, booleans, skylines, cross-sections, pipelines and flood simulation.

03

HD Map & 3D

HD map production tools, semi-automated 3D model production, quality checks and tooling.

04

Engineering

TypeScript / Node.js / data production systems / tooling.

02 · Contact

Exchange and feedback

Technical exchange, project collaboration and feedback — email or WeChat is welcome.

WeChati4vanky
GitHub@yieryi
GuestbookGitHub Issues
WeChat

WeChat

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WeChat ID: i4vanky

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